![]() V-Ray supports SketchUp materials by internally copying their attributes and “translating” them to a V-Ray material in order to read them. How does V-Ray support the SketchUp asset editor? (Basically, anything that you can shine a flashlight at and see at least a bit of light coming out the other side.) The amount of Refraction can be controlled by a number, Map, or a Texture. Some typical examples that use this Vray material component are: glass, water, transparent plastic, crystal, oil, etc. To add a preset to the current Rhinoceros scene, simply drag and drop a preset material from the Library into the Asset Editor’s Material List. The material library is accessed by expanding the Asset Editor with the Material Editor tab open. Or custom app scaling is applied in Windows. This problem is caused by one of the following reasons: The screen resolution is too low. Why are the category tabs missing in the material library? ![]()
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